Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Heroes & AI

Notices

Reply
 
Thread Tools Display Modes
Old Apr 02, 2011, 05:33 PM // 17:33   #1
Frost Gate Guardian
 
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
Advertisement

Disable Ads
Default Another 7 Heros With Sin Build



This is for general HM but not really elite areas, although i might be able to do them...
All tweaks would be apprecaited.

1st Thread: http://www.guildwarsguru.com/forum/7...t10474256.html

Last edited by GrimmNinja; Apr 02, 2011 at 05:40 PM // 17:40..
GrimmNinja is offline   Reply With Quote
Old Apr 02, 2011, 05:56 PM // 17:56   #2
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

I would like to see a Curses Nec instead of the Ineptitude guy.
Or perhaps even a Blood Curses hybrid with Order of Pain/Order of the Vampire and Mark of Pain.
Also Dwayna's Sorrow over Signet of Rejuvenation on the Monk.
Xenomortis is offline   Reply With Quote
Old Apr 02, 2011, 05:57 PM // 17:57   #3
aga
Krytan Explorer
 
aga's Avatar
 
Join Date: Feb 2009
Location: England
Profession: A/
Default

Why would you go A/P? WotA or moebius are better in every single way. If you want to have a healing singet on your keystone mes, I think Signet or Rejuvination is a better choice. Aksi, having only 1 res isn't ideal, escpecially when it's rebirth.
aga is offline   Reply With Quote
Old Apr 02, 2011, 06:02 PM // 18:02   #4
Frost Gate Guardian
 
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
Default

Quote:
Originally Posted by Xenomortis View Post
I would like to see a Curses Nec instead of the Ineptitude guy.
Or perhaps even a Blood Curses hybrid with Order of Pain/Order of the Vampire and Mark of Pain.
Also Dwayna's Sorrow over Signet of Rejuvenation on the Monk.
With the orders I think they are restricted to physical attacks only. I thought that means spears are ruled out.

Quote:
Originally Posted by aga View Post
Why would you go A/P? WotA or moebius are better in every single way. If you want to have a healing singet on your keystone mes, I think Signet or Rejuvination is a better choice. Aksi, having only 1 res isn't ideal, escpecially when it's rebirth.
The A/P is just something different and fun I like to use, don't knock it till you try it. It is surprisingly good.
As for rez, I have we shall return in there aswell for party wide rez but I can prolly easily slot another one in. But I am a little wary of having too many rez skills, especially since WSR is party wide and the para is almost always the last hero to die.

Last edited by Xenomortis; Apr 02, 2011 at 06:07 PM // 18:07.. Reason: Double post
GrimmNinja is offline   Reply With Quote
Old Apr 02, 2011, 06:08 PM // 18:08   #5
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by GrimmNinja View Post
With the orders I think they are restricted to physical attacks only. I thought that means spears are ruled out.
What type of damage do you think a spear is?
Perhaps you are confusing "physical" with "melee". The spear deals physical damage and so works fine with the Orders skills (and Barbs and Mark of Pain). Being a ranged attack, it doesn't work with Strength of Honor (which works on any melee attack, regardless of damage type).
Xenomortis is offline   Reply With Quote
Old Apr 02, 2011, 06:12 PM // 18:12   #6
Frost Gate Guardian
 
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
Default

Quote:
Originally Posted by Xenomortis View Post
What type of damage do you think a spear is?
Perhaps you are confusing "physical" with "melee". The spear deals physical damage and so works fine with the Orders skills (and Barbs and Mark of Pain). Being a ranged attack, it doesn't work with Strength of Honor (which works on any melee attack, regardless of damage type).
Ah lol, my bad..
So would a cultist's fervor blood/curse necro be good enough for this?
GrimmNinja is offline   Reply With Quote
Old Apr 02, 2011, 06:21 PM // 18:21   #7
aga
Krytan Explorer
 
aga's Avatar
 
Join Date: Feb 2009
Location: England
Profession: A/
Default

Well if you want to be different why not run a/w with a sword, nobody runs that.
aga is offline   Reply With Quote
Old Apr 02, 2011, 06:33 PM // 18:33   #8
Frost Gate Guardian
 
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
Default

Quote:
Originally Posted by aga View Post
Well if you want to be different why not run a/w with a sword, nobody runs that.
I have quite a few times..
Works great with a micro MoP and buffs, I saw the EFGJack thread ab out soloing stuff with warriors 100b spike etc.. And made my own verion.
Having an imagination>cookie cutter 123 builds for 3 years of sin...

P.S I have also used axes and hammers.

So This is What I have now..
GrimmNinja is offline   Reply With Quote
Old Apr 02, 2011, 07:06 PM // 19:06   #9
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Do you need the monk? Maybe replace him with an ER ele, with protective spirit and spirit bond. Dwayna Sorrow is a cheap, fast recharge, AoE enchantment so you don't need to bring 2 copies of it.
Daesu is offline   Reply With Quote
Old Apr 02, 2011, 07:08 PM // 19:08   #10
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Just give the MM Prot Spirit and Aegis again. Why did you remove them?
Xenomortis is offline   Reply With Quote
Old Apr 02, 2011, 07:14 PM // 19:14   #11
Frost Gate Guardian
 
Join Date: Jan 2009
Location: UK
Guild: Society of Souls [Argh]
Profession: A/
Default

Quote:
Originally Posted by Xenomortis View Post
Just give the MM Prot Spirit and Aegis again. Why did you remove them?
Ahh lol. i put in the wrong template on pwned..
GrimmNinja is offline   Reply With Quote
Old Apr 02, 2011, 07:21 PM // 19:21   #12
Krytan Explorer
 
FyrFytr998's Avatar
 
Join Date: Aug 2005
Location: Connecticut USA
Guild: [ITPR]
Profession: W/
Default

Doesn't Blood Bond interfere with minions Death Nova by keeping them alive somewhat?
FyrFytr998 is offline   Reply With Quote
Old Apr 02, 2011, 07:29 PM // 19:29   #13
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by FyrFytr998 View Post
Doesn't Blood Bond interfere with minions Death Nova by keeping them alive somewhat?
Blood Bond doesn't do a fantastic job of keeping them alive. They're still going to die.
Xenomortis is offline   Reply With Quote
Old Apr 02, 2011, 07:43 PM // 19:43   #14
Forge Runner
 
IronSheik's Avatar
 
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
Default

Can't justify having orders with only two physical classes imo, even with all heroes having spears, i think a better elite can be slotted.

As earlier stated...Daggers, orders may then be decent.

para doesn't seem to do much, throw anthem of disruption on something else just so you can have 9 mini interrupters.

Panic/Fevered/Inept over keystone imo, fevered supplies more daze than your elite.
IronSheik is offline   Reply With Quote
Old Apr 02, 2011, 07:44 PM // 19:44   #15
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by IronSheik View Post
Can't justify having orders with only two physical classes imo, even with all heroes having spears, i think a better elite can be slotted.
Sure you can, especially when the guy's a hybrid.
In fact, when you're dealing with ranged characters it becomes more important since you don't get SoH.
Xenomortis is offline   Reply With Quote
Old Apr 02, 2011, 08:37 PM // 20:37   #16
Ascalonian Squire
 
hollywoodAnimal's Avatar
 
Join Date: Mar 2011
Location: NC
Guild: Lost Animosity
Profession: P/
Default

Lets low ball it and say that each class attacks once every three seconds, orders is up 2/3 of the time, and the extra damage from orders is only +10. I think everyone would agree that this would be a rather forgiving estimate.

Given that each class attacks once every 3 seconds and that orders is up 2/3 of the time, then logically there would be 2 orders-increased attacks every 9 seconds (per character). That means 20 extra damage per nine seconds per character. Lets low ball it once again and say that it's just about +2 DPS per character. In an 8 character party, this would (following this logic) result in +16 DPS. This would adequately counter most regeneration.

So what does this mean? Should an orders build be stapled to every team build? To put it simply, no. However, in cases where there are some basically dedicated attackers and where adrenaline gain would vastly increase party DPS and spike-cycle time, then an orders build should most certainly be used. Dedicated (or even semi-dedicated) attackers stand to gain +5 DPS (~2.5 orders-increased attacks per 5 seconds).

And, of course, in the instance where dedicated orders use has been decided, then the use of party wide spear-chuckers is most welcome.

Finally, I think the orders use within the build is founded.
hollywoodAnimal is offline   Reply With Quote
Old Apr 02, 2011, 11:21 PM // 23:21   #17
Jungle Guide
 
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
Default

if your going to run orders, then barrage/volley would be better than spear, as you get a bunch more hits. but you lose deep wound :/
pingu666 is offline   Reply With Quote
Old Apr 03, 2011, 10:03 AM // 10:03   #18
Academy Page
 
Join Date: Jun 2009
Location: Belgium
Guild: OHL
Profession: A/E
Default

I'm grinding titles on my sin and my team build looks mostly the same.
The SoS has Ancestor's Rage instead of Painful Bond. In contradiction to painful bond heroes use AR Quite well. They only cast when it affects 2 or more foes and who doesn't like 200 dmg for 5e

I still prefer SoGM over ST, 40/40 set helps. Mine has a rezz instead of Armor Unfeeling.
I run an Esurge mesmer instead of your keystone. My Ineptitude mesmer has a slightly different build. Both mesmers have fall back to speed up the run. MM bar is exactly the same.

Instead of a Para and a Healing Burst Monk i have a RoJ and a N/rt Resto. I'm not a fan of dedicated healers since they can't do anything if your team isn't taking dmg.
The RoJ has Strength of Honor. This skill is simply amazing, it adds 26 (@16 smite) every time i hit a foe!!! I'm playing wota dagger spammer so i get a lot of hits to abuse SoH even more. RoJ, smite condition and smite hex is some nice AoE dmg. RoJ does cause scatter yeah, but foes normally are dead before they even could scatter^^. @ just 11 Divine Favor Smite Hex and condition (and reversal of dmg) heals for 70 because of smiter's boon.

The N/rt has Pain of Disenchantment for some more AoE dmg and to remove annoying enchantments. He also has enfeebling blood and shadow of fear for some more anti-physical. (Not sure about this since i already got Ineptitude).

I did test quite some hero builds actually and these worked out the best for me.
Cors Seel is offline   Reply With Quote
Old Apr 03, 2011, 03:55 PM // 15:55   #19
Furnace Stoker
 
Dzjudz's Avatar
 
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
Default

Quote:
Originally Posted by Cors Seel View Post
I still prefer SoGM over ST, 40/40 set helps. Mine has a rezz instead of Armor Unfeeling.
40/40 sets only work on spells, they are useless on spirit spammers.
Dzjudz is offline   Reply With Quote
Old Apr 03, 2011, 04:02 PM // 16:02   #20
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

I would still replace the monk with a N/Mo smiter. You can keep Dwayna's Sorrow on the smiter's bar since it doesn't need a high level of healing but you would have a higher damage rather than having a dedicated healer.

With the prots you have, Dwayna's Sorrow, and half a restoration bar on your sos rit, you should have enough healing. Also replace your Anthem of Flame with Anthem of Envy. AoF doesn't affect spirits, only party members.

Last edited by Daesu; Apr 03, 2011 at 04:07 PM // 16:07..
Daesu is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:51 AM // 05:51.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("